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Diplomacy is a game of negotiations, alliances, promises kept, and promises broken. In order to survive, a player needs help from others. In order to win the game, a player must eventually stand alone. Knowing whom to trust, when to trust them, what to promise, and when to promise is the heart of the game. Remember, you are a diplomat first, a commander second.

Welcome to Diplomacy hosted by M-SO! If you need help navigating the website, feel free to send the Game Master a private message, and I'll get back to you as soon as possible.

  • We follow all official rules in the Diplomacy rule book found here (PDF Download), unless otherwise noted on this page.
  • Moves are turned in at your earliest convenience while the game is progressing in online mode. You can change your moves by submitting a new set until all countries have submitted moves for a particular turn.
  • Once all countries have submitted moves, or when the turn timer expires (whichever first), the orders will be processed and the maps will be updated. No changes to existing orders will be accepted after all countries have submitted moves for a particular turn.

What To Do:

  • The current map is listed here, and all previous maps are available to download here.
  • Submit your moves here. You can submit multiple sets of moves, but only the most recent set will be processed.
  • A list of world leaders and their respective countries can be found here.
  • The current supply center and unit standings for all countries can be found here.
  • Message other world leaders here.

As always, remember to have fun!

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